GCXONEDocumentation
Release

Polygon Masking Rolled Out to All Tenants

The polygon-based camera masking introduced earlier in July is now the default masking experience, with tenant-wide polygon overlays and further editor refinements.

What changed

  • Polygon-first mask drawing and editing on camera scenes, replacing pixel-grid-only workflows.
  • Per-tenant polygon overlay handling so masks render consistently across sites and cameras.
  • Smoother editing, review and save flow based on feedback from the first masking release.

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